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Danmaku card game simulator3/13/2023 ![]() It's nice that you wanted to introduce an all "around stat booster", but make something like "+Range, +Distance, +1Attack/Round". ![]() Not situationally better, but objectively better. Sutra Scroll? It's objectively weaker than Cowrie Shell, so why would you?Īlso, while it is less of a problem here than in Trading/ Collectible Card Games, since we all draw off of the same deck, it still feels terrible if your opponent draws an objectively MUCH better card than you do. Which card would you play? Stopwatch? It's contained within Cowrie Shell. But just imagine you have this card, Stopwatch and Sutra Scroll in your hand. The fun of this type of game is having choice. But you do when playing the card, and most times, Sutra Scroll doesn't stay longer anyway because people don't like others having more card draw. + 1 Max Life + 1 Current Life: :objection!:Īt least you don't draw an extra card per turn. + 1 max hand size + draw 1 card: Stop it already! + Distance + 2 additional Danmaku: it's already Stop Watch. It's basically Sutra Scroll and Stop Watch combined, but EVEN BETTER. The "regardless of range" portion is also interesting, since it means you can spend extra Shoot! for your first attack to target someone normally out of your range, but you only need to discard another one for an extra attack, meaning that you can play around the Range/ Distance of people a bit, without completely negating the mechanic. ![]() I like it, both effects have the same theme (pure aggro), and I think it's fairly balanced. Players just don't like having their options being taken away. (Remi's spell is pure aggro and does not synergize with her passive, Reimu's spell inconveniences EVERYONE, possibly even herself if not careful ), and even then you should only use such effects with caution. In general, IMO, you should try to avoid using effects that limit any player in options ("you can't avoid/ cancel", "you can't play type X card", etc.), unless you counter balance it. Random, but if you can't do anything about it, then great, no Spell Card for you.Īnd there are ways in the game to manipulate RNG, albeit only few (Keine's passive ability, Voile, Master Plan). And to me, that's what the Winter effect of the Sword of Hisou feels like. ![]() You getting an awesome random spell from Spellslinger, while your opponent gets a shitty one, is, statistically seen, rare and random, but it still feels awful if you're on the receiving end because you can do nothing about it. Regarding Sword of Hisou: in Hearthstone, there's the card Spellslinger, that gives you and the opponent each any one spell. Moreover, due to a target of spells frequently being chosen after card revealing, card draw effects and the like, it could cause a lot more backpedaling than there already is by letting any discard cancel spells instead of just Bombs. Nitori uses her spell to null the holder's items can the spell still be cancelled by discarding a card? I'm pretty sure that's one of two big reasons Aya cancels instead of guarantees evasion. Discard a card draw a card for avoiding and so forth. For as long as Remilia can ward off Seal Away (possibly with the assistance of an allied Aya?) she becomes untouchable by anything short of spellcards (or, Reimu's homing attacks). I don't agree with it being objectively better than the published version of Stopwatch, and arguably better at what Sorcerer's Sutra Scroll does as well (+1 life on entering play means you get +2 cards once you lose that life)Īlso, if it's Borrowed, then does the new owner gain one life and draw a card? I hereby ask anyone who finds this project, not to divulge it in any way.Swallow's Cowrie Shell. Private use only, my desire is not to go against the objectives of the group mentioned above. In the event that Mystery Parfait disapproves of my software, I will keep it for Way, and thus obtain the collaboration of other programmers, graphic designers or anyoneĮlse who wants and can contribute to the project. To Mystery Parfait and request an authorization to develop this game in a more public I wish to generate a playable version of this card game, then present this software This software is still not playable, and remain being the sole developer of the same,Īnd one of the few who know the existence of this project. In which only gives you a space to use the letters in a digital way, but does not Is only playable in its physical format, or Through the software "Table Top Simulator" This is a nonprofit project, in order to create a software to specifically play theĬard game " Danmaku !! Card game" by Mystery Parfait, because at the moment, the game Freeware to play Mystery Parfait's card game called "Danmaku!! Card Game"
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